Game Programmer | Game Designer

  • About Me

    Hi! I’m Andrew, and I am currently a final year Game Design student at the University of Hull. My main area of expertise is all aspects of coding, including game mechanics, AI programming, and UI. I’m also hoping to learn multiplayer and networking in my next project. With each project I complete, I always aim to learn something new!

    I was born and raised in Northern Ireland, and I have always had a passion for video games. From a young age, I knew it was what I wanted to do with my life.

    In terms of software, I am proficient in Unity (2D and 3D), Aseprite for pixel art, and Maya for 3D modeling. I’m also hoping to learn Blender and I have experience recording and editing audio for sound effects using industry software such as FMOD, Adobe Audition, and the free tool Audacity.

    Projects

Contact Me